Difference between revisions of "OMF2097 File Formats"
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* [[Sound Sample Format (SOUNDS.DAT)]] | * [[Sound Sample Format (SOUNDS.DAT)]] | ||
* [[Save Game Format (.CHR)]] | * [[Save Game Format (.CHR)]] | ||
+ | * [[Language Files (ENGLISH.DAT and GERMAN.DAT)]] | ||
== External Links == | == External Links == |
Revision as of 00:26, 1 March 2007
This page documents the different file formats for the 1994 DOS game One Must Fall: 2097. The knowledge contained herein is mainly gleaned from my work on my Ruby OMF2097 Remake. Most of the actual reverse engineering was done by other people, notably 'Vulture', 'ChaosBlackMagic' and 'bveina'.
- HAR File Format (.AF)
- Background/Arena File Format (.BK)
- Font File Format (GRAPHCHR.DAT and CHARSMAL.DAT)
- Sound Sample Format (SOUNDS.DAT)
- Save Game Format (.CHR)
- Language Files (ENGLISH.DAT and GERMAN.DAT)
External Links
- My utilities for dealing with OMF file formats (may not always be polished, complete or working at all)
- OMF2097.com's file archive (contains several useful utilities)
--Andrew 02:25, 17 February 2007 (EST)