Difference between revisions of "User:Lilezek"
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== 1ST Experiment == | == 1ST Experiment == | ||
− | Trying to find out what does the [ | + | Trying to find out what does the [[HAR_File_Format_(.AF)#Fighter_Footer| fight footer]] of the HAR file formats. |
Editting the 30 bytes of FIGHTR0.AF. Setting them to full 1 bits (0xFF FF FF...). | Editting the 30 bytes of FIGHTR0.AF. Setting them to full 1 bits (0xFF FF FF...). |
Revision as of 11:38, 4 March 2012
1ST Experiment
Trying to find out what does the fight footer of the HAR file formats.
Editting the 30 bytes of FIGHTR0.AF. Setting them to full 1 bits (0xFF FF FF...).
--Lilezek 10:59, 4 March 2012 (EST)
Nothing happened to. Trying with setting them to full 0 bits (0x00 00 00 ...).
--Lilezek 11:17, 4 March 2012 (EST)
Now happens that every sound of the Jaguar has been lost. It could be a bug of dosbox, so I'm gonna try this once more.
Changing everything into full 1 bits again.
--Lilezek 11:25, 4 March 2012 (EST)
With everything full of 1, jaguar doesn't have sound neither. Backuping into the original file...
--Lilezek 11:28, 4 March 2012 (EST)
Now they have sound. It seems that the "junk 30 bytes" affect to sound.
Setting everything to FF except FGHED (last 5 bytes).
--Lilezek 11:32, 4 March 2012 (EST)
Now they have sound. What a weird behaviour... It seems that the game checks for FGHED to load sounds?