Difference between revisions of "User:Lilezek"

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Now they have sound. What a weird behaviour... It seems that the game checks for FGHED to load sounds?
 
Now they have sound. What a weird behaviour... It seems that the game checks for FGHED to load sounds?
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 +
It doesn't affect to FGHED, but to the whole junk. Finding the bytes that stop sound...
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 +
--[[User:Lilezek|Lilezek]] 14:46, 4 March 2012 (EST)

Revision as of 15:46, 4 March 2012

1ST Experiment

Trying to find out what does the fight footer of the HAR file formats.

Editting the 30 bytes of FIGHTR0.AF. Setting them to full 1 bits (0xFF FF FF...).

--Lilezek 10:59, 4 March 2012 (EST)

Nothing happened to. Trying with setting them to full 0 bits (0x00 00 00 ...).

--Lilezek 11:17, 4 March 2012 (EST)

Now happens that every sound of the Jaguar has been lost. It could be a bug of dosbox, so I'm gonna try this once more.

Changing everything into full 1 bits again.

--Lilezek 11:25, 4 March 2012 (EST)

With everything full of 1, jaguar doesn't have sound neither. Backuping into the original file...

--Lilezek 11:28, 4 March 2012 (EST)

Now they have sound. It seems that the "junk 30 bytes" affect to sound.

Setting everything to FF except FGHED (last 5 bytes).

--Lilezek 11:32, 4 March 2012 (EST)

Now they have sound. What a weird behaviour... It seems that the game checks for FGHED to load sounds?

It doesn't affect to FGHED, but to the whole junk. Finding the bytes that stop sound...

--Lilezek 14:46, 4 March 2012 (EST)